obtaining their marks within a month, it scores a point, while its antagonist gets
one for every three weeks he can keep them over that time.
Such a high record has been attained by Miss King in this game, however, that
there is little chance for a professor like Dr. Gray to make his mark, energetic and
active though he be.
3. “Gym-gypping”’.
In this game each side is sure of a foeman worthy of her steal. Here is found
the zest which comes from playing for money.
The opposing sides are (1) the student and (2) the gym dwellers. The score is
kept on a paper in the gym. An amateur player will sign up BB for Basketball,
FD for Folk Dancing, SW for Swimming, etc. As the student becomes more
expert, however, she signs up BB for Bad Bicycling, SW for Swearing, FD for Fast
Driving, etc. Some players attain such proficiency that they sign up these symbols
without their meaning anything at all.
We may add here that if one has become proficient in the game of gym-gypping,
it is not necessary to write of this fact to Miss Taylor in a note somewhat on this
order.
“Ah there, little one, you lost two dollars by not catching me last week! Come,
come, Miss Taylor, this will never do!”
Besides being unappreciated by the recipient, performances like this are apt
to prove rather expensive to the player.
OVERHEARD IN THE SHOW-CASE
Suitor—What, they don’t let you motor at night unchaperoned?
Suited—Well, they do, if you’re engaged.
Suitor—I call that putting the cart before the horse!